As part of Azure Gaming’s GameStackLive event, we recorded two sessions about using Azure PlayFab Multiplayer Servers service.
The first session is about using the service with Windows game servers, you can watch it here:
The second session is about using advanced scaling scenarios, check it out here:
Let me know in the comments if you have any feedback!
Links:
– Multiplayer Servers documentation: https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/
– Game Server SDK: https://github.com/playfab/gsdk
– Multiplayer Servers samples: https://github.com/playfab/MpsSamples
– Local Multiplayer Agent: https://github.com/playfab/MpsAgent