Πρόσφατα προστέθηκαν νέα resources στο Faculty Resource Center για προγραμματισμό παιχνιδιών για XBOX 360 και PC, με χρήση της πλατφόρμας XNA. Παραθέτω τα Links εδώ
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 1: Computers, C#, XNA and You
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 2: Programs and Colors
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 3: Getting Player Input
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 4: Displaying Images
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 5: Writing Text
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 6: Creating a Multi-Player Game
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 7: Playing Sounds
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 8: Creating a Timer
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 9: Reading Text Input
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 10: Using Methods
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 11: A Game as a Program
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 12: Games, Objects and State
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 13: Making a Complete Game
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 14: Classes, Objects and Games
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 15: Creating Game Components
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Chapter 16: Creating Multi-Player Networked Games
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Instructor Preparation Guide
- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio – Text Sample Code
Για όσους δεν το γνωρίζουν, το Faculty Resource Center (www.facultyresourcecenter.com) είναι μια κοινότητα για διδακτορικούς φοιτητές και μέλη ΔΕΠ, στην οποία μπορούν να βρουν πλήθος υλικού σχετικά με
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και πολλά άλλα θέματα!